PLACE VALUE 2
Content Focus: Place Value
Learning Intention:
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Easy
Task:
Hundreds Chart Puzzle
Print a 100's chart.
Color in the following numbers with the indicated color.
Yellow: 4, 5, 6, 7, 13, 14, 15, 16, 17, 18, 22, 23, 24, 25, 26, 27, 28, 29, 31, 32, 33, 35,
36, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58,
59, 60, 61, 62, 64, 65, 66, 67, 69, 70, 72, 73, 78, 79, 83, 84, 85, 86, 87, 88, 94, 95,
96, 97
Black: 34, 37, 63, 68, 74, 75, 76, 77
Print a 100's chart.
Color in the following numbers with the indicated color.
Yellow: 4, 5, 6, 7, 13, 14, 15, 16, 17, 18, 22, 23, 24, 25, 26, 27, 28, 29, 31, 32, 33, 35,
36, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58,
59, 60, 61, 62, 64, 65, 66, 67, 69, 70, 72, 73, 78, 79, 83, 84, 85, 86, 87, 88, 94, 95,
96, 97
Black: 34, 37, 63, 68, 74, 75, 76, 77
Largest Number Wins
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Moderate
Task:
![Picture](/uploads/9/4/0/9/94096675/spinner.png?250)
Pick the Place!
Two players and a spinner
Paper
1. Players divide the paper in half and each one signs his/her name on the top of their half.
2. Each player then draws four, three or two blank spaces on their side of the paper on which they will write the digits they spin.
3. One player spins the spinner and writes that digit in a chosen blank. If the spinner lands between two numbers, he chooses either number.
4. The players alternate turns until each player forms a four-digit number.
5. Each player states his number. If they are identical, the round is a draw. Otherwise, the player with the larger number draws the appropriate inequality symbol < > between the numbers and earns one point.
6. Play continues until one player earns five points and is the winner.
Two players and a spinner
Paper
1. Players divide the paper in half and each one signs his/her name on the top of their half.
2. Each player then draws four, three or two blank spaces on their side of the paper on which they will write the digits they spin.
3. One player spins the spinner and writes that digit in a chosen blank. If the spinner lands between two numbers, he chooses either number.
4. The players alternate turns until each player forms a four-digit number.
5. Each player states his number. If they are identical, the round is a draw. Otherwise, the player with the larger number draws the appropriate inequality symbol < > between the numbers and earns one point.
6. Play continues until one player earns five points and is the winner.